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On what would classify as a "DMCA risk".
PJCLink Offline
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Posts: 51
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Joined: Aug 2011
#8
RE: On what would classify as a "DMCA risk".
(09-14-2016, 10:31 AM)-Rayo- Wrote: So, I would say a DMCA risk only exists if a game gets very popular like AM2R or Pokemon Uranium with 1.500.000 downloads. But games that didn't receive attention yet should be save.
Anyway, I will participate this year, better have some attention than no attention.

AM2R was DMCA'd because it was a third-party copycat of Metroid II made without permission and also likely because money may been involved. And Pokemon Uranium was DMCA'd because money was involved.

If you're making any sort profit from your fangame, like receiving donations of some sort, or your fangame is copycat of an already existing game, then your fangame very likely a target of a DMCA.

Which is why I always make sure my fan concepts are as original as possible and don't involve money.
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09-14-2016, 06:55 PM
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RE: On what would classify as a "DMCA risk". - by PJCLink - 09-14-2016, 06:55 PM

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